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7f62df517d
The places where it was used on tsprites were redone to use the actor's base coordinate, which at the point of the operation would always be the same. |
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.. | ||
build | ||
common | ||
core | ||
games | ||
glbackend | ||
platform | ||
thirdparty | ||
CMakeLists.txt | ||
g_pch.h | ||
gitinfo.cpp |