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7d3cbf4f83
raze
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polymer
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hendricks266
7d3cbf4f83
Polymost: Bookend the recursive call to polymost_drawpoly as part of the fullbright pass with bglDepthFunc(GL_EQUAL) and bglDepthFunc(GL_LEQUAL) to ensure that the fullbright overlay is always visible and never fights with the sprite itself.
...
git-svn-id:
https://svn.eduke32.com/eduke32@5438
1a8010ca-5511-0410-912e-c29ae57300e0
2015-11-25 12:07:44 +00:00
..
eduke32
Polymost: Bookend the recursive call to polymost_drawpoly as part of the fullbright pass with bglDepthFunc(GL_EQUAL) and bglDepthFunc(GL_LEQUAL) to ensure that the fullbright overlay is always visible and never fights with the sprite itself.
2015-11-25 12:07:44 +00:00
synthesis.sh
synthesis.sh: CPLUSPLUS=0 for the 32-bit Lunatic build, too.
2015-02-22 19:35:01 +00:00