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raze/source/common
Mitchell Richters afb09456e0 - Duke: Migrate away from using totalclock and use new game-specific gameclock with underlying timer code in common.
* Build timer still requires initialisation due to multiple `timerSetCallback()` that still need to work.

# Conflicts:
#	source/core/menu/menu.cpp
#	source/games/duke/src/game.cpp
2020-08-25 19:47:31 +02:00
..
2d - implemented proper scaling support for the notify display - both the classic and advanced variant. 2020-08-25 18:03:15 +02:00
audio
console - use CCMDs for Exhumed's input where applicable. 2020-08-23 16:11:18 +02:00
engine - hooked up the chat display. 2020-08-25 18:51:56 +02:00
filesystem
fonts
menu
models
objects
platform
rendering
scripting
textures - fixed the missing plasma effect in Exhumed's title screen. 2020-08-21 00:13:05 +02:00
thirdparty
utility - Duke: Migrate away from using totalclock and use new game-specific gameclock with underlying timer code in common. 2020-08-25 19:47:31 +02:00