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raze
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7d15f7fff7
raze
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polymer
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terminx
7d15f7fff7
Remove camera distance from the calculation for how much to offset sprites to avoid z buffer fighting.
...
git-svn-id:
https://svn.eduke32.com/eduke32@5945
1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-01 04:06:34 +00:00
..
eduke32
Remove camera distance from the calculation for how much to offset sprites to avoid z buffer fighting.
2016-12-01 04:06:34 +00:00
synthesis.sh
Update synthesis.sh with local changes from server. DONT_BUILD.
2016-11-07 01:09:07 +00:00