raze/source
NY00123 7cf7ccfd05 source/duke3d/src: Remove almost all "#ifdef LUNATIC" blocks.
Surrounding "#if !defined LUNATIC"/"#endif" pairs are also covered.

# Conflicts:
#	source/duke3d/src/astub.cpp
#	source/duke3d/src/cmdline.cpp
#	source/duke3d/src/demo.cpp
#	source/duke3d/src/duke3d.h
#	source/duke3d/src/game.cpp
#	source/duke3d/src/game.h
#	source/duke3d/src/gamedef.cpp
#	source/duke3d/src/gamedef.h
#	source/duke3d/src/gameexec.cpp
#	source/duke3d/src/gameexec.h
#	source/duke3d/src/gamevars.cpp
#	source/duke3d/src/gamevars.h
#	source/duke3d/src/namesdyn.cpp
#	source/duke3d/src/osdcmds.cpp
#	source/duke3d/src/premap.cpp
#	source/duke3d/src/savegame.cpp
#	source/duke3d/src/savegame.h
#	source/duke3d/src/sbar.cpp
#	source/duke3d/src/screens.cpp
2020-06-07 10:33:16 +02:00
..
blood - disabled demos in blood. 2020-06-06 09:23:44 +02:00
build Assignments 2020-06-07 10:17:33 +02:00
common - transitioned matrix setup to use the backend's uniform buffer implementation. 2020-06-04 20:14:48 +02:00
core - disabled demos in blood. 2020-06-06 09:23:44 +02:00
duke3d source/duke3d/src: Remove almost all "#ifdef LUNATIC" blocks. 2020-06-07 10:33:16 +02:00
exhumed - moved the ShadeDiv array into the lookup table and took the numshades-2 divisor out of the stored value. 2020-06-05 23:18:21 +02:00
glbackend - some shader cleanup. 2020-06-07 10:15:31 +02:00
libsmackerdec - manual update of some missed content. 2020-05-22 18:28:03 +02:00
platform - moved platform backend code to 'common'. 2020-05-26 00:09:27 +02:00
rr - took projection and view matrix out of the render state. 2020-06-04 18:46:44 +02:00
sw Fix a possible jitter upon changing the player's action 2020-06-07 10:19:49 +02:00
thirdparty - code cleanup / removal of imgui. 2020-04-12 08:30:39 +02:00
__autostart.cpp - added the softpoly and Vulkan backend code fron GZDoom. 2020-05-31 10:53:11 +02:00
CMakeLists.txt - added the softpoly and Vulkan backend code fron GZDoom. 2020-05-31 10:53:11 +02:00
g_pch.h - cleaned up the remaining dependencies on windows.h 2020-02-03 21:30:57 +01:00
gitinfo.cpp - rewrote the screenshot code to use m_png as its backend. 2019-11-02 12:59:59 +01:00
zzautozend.cpp - added the softpoly and Vulkan backend code fron GZDoom. 2020-05-31 10:53:11 +02:00