Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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nukeykt 7a9209d857 Fix compile error
# Conflicts:
#	source/blood/src/ai.cpp
#	source/blood/src/aiunicult.cpp
#	source/blood/src/blood.cpp
#	source/blood/src/choke.cpp
#	source/blood/src/credits.cpp
#	source/blood/src/gamemenu.cpp
#	source/blood/src/gamemenu.h
#	source/blood/src/gui.cpp
#	source/blood/src/mapedit.cpp
#	source/blood/src/replace.cpp
2019-09-21 10:51:29 +02:00
package/common Make use of SDL2's Game Controller API. 2019-09-20 16:03:49 +02:00
platform Delete pqueue.cpp 2019-09-21 10:18:20 +02:00
source Fix compile error 2019-09-21 10:51:29 +02:00
.gitignore fix endgame credits listing (#140) 2019-09-21 10:46:12 +02:00
_clang-format Minor _clang-format tweaks 2019-09-20 15:22:42 +02:00
Android.mk Rename net.* to network.* 2019-09-19 12:20:45 +02:00
Common.mak Only use --high-entropy-va on x86_64 2019-09-20 21:09:16 +02:00
GNUmakefile Delete pqueue.cpp 2019-09-21 10:18:20 +02:00