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Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
Specifically, - rearrange conditionals - factor out constant expressions - add a couple of debugging printfs for extraordinary events (oob frames) - add VERIFY comments for implicit assertions I'd like to verify sometime Also, one calloc -> malloc. git-svn-id: https://svn.eduke32.com/eduke32@2338 1a8010ca-5511-0410-912e-c29ae57300e0 |
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polymer-perf |