raze/polymer/eduke32/source/testgame/src/common.c
hendricks266 8be6da168f KenBuild, SW: Fix "psky" typo.
git-svn-id: https://svn.eduke32.com/eduke32@5737 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-23 04:46:25 +00:00

45 lines
899 B
C

#include "compat.h"
#include "build.h"
#include "names.h"
#include "common_game.h"
static const char *defaultgrpfilename = "stuff.dat";
static const char *defaultdeffilename = "kenbuild.def";
const char *G_DefaultGrpFile(void)
{
return defaultgrpfilename;
}
const char *G_GrpFile(void)
{
return defaultgrpfilename;
}
const char *G_DefaultDefFile(void)
{
return defaultdeffilename;
}
const char *G_DefFile(void)
{
return defaultdeffilename;
}
void Ken_InitMultiPsky(void)
{
// default
psky_t * const defaultsky = E_DefinePsky(DEFAULTPSKY);
defaultsky->lognumtiles = 1;
defaultsky->horizfrac = 65536;
// DAYSKY
psky_t * const daysky = E_DefinePsky(DAYSKY);
daysky->lognumtiles = 1;
daysky->horizfrac = 65536;
// NIGHTSKY
psky_t * const nightsky = E_DefinePsky(NIGHTSKY);
nightsky->lognumtiles = 3;
nightsky->horizfrac = 65536;
}