raze/source
Simon 727103b565 Use improved game yaw resync logic
should never go out of sync with the game yaw again (not for more than a few frames anyway)
2023-06-25 10:08:40 +01:00
..
build - fixed bad slope sprite offset in clipmove. 2023-01-21 13:39:16 +01:00
common Use improved game yaw resync logic 2023-06-25 10:08:40 +01:00
core Use improved game yaw resync logic 2023-06-25 10:08:40 +01:00
games Use improved game yaw resync logic 2023-06-25 10:08:40 +01:00
platform - updated minimum macOS version in bundle .plist file 2022-12-15 10:26:51 +02:00
thirdparty - Use #pragma once in EASTL's intrusive_list.h. 2021-12-30 23:00:39 +11:00
CMakeLists.txt - reflect https://github.com/ZDoom/gzdoom/pull/1983 2023-02-09 18:30:55 -05:00
g_pch.h - backend cleanup from GZDoom. 2022-12-18 16:31:50 +01:00