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9fc5f2d2e7
I think it's now as close to GZDoom's backend interface as it can be without disabling needed features. |
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.. | ||
gl_palmanager.cpp | ||
gl_shader.cpp | ||
gl_shader.h | ||
gl_texture.cpp | ||
gl_uniform.h | ||
glbackend.cpp | ||
glbackend.h | ||
hw_draw2d.cpp | ||
pm_renderstate.h |