raze/source
Christoph Oelckers 69fd6cf69d - removed currentBoardFilename
This was only used for displaying the name for user maps, everything else was using other means of getting the data already, and even here currentLevel is better suited.
2019-12-11 01:01:03 +01:00
..
audiolib - fix merge errors. 2019-12-08 08:51:54 +01:00
blood - transitioned Blood to the common mapinfo system. 2019-12-11 00:57:53 +01:00
build Improve diagnostic printing of slopalookup overflows 2019-12-09 17:25:25 +01:00
common - transitioned Blood to the common mapinfo system. 2019-12-11 00:57:53 +01:00
duke3d - removed currentBoardFilename 2019-12-11 01:01:03 +01:00
glad - hooked up the 2D drawer 2019-11-05 23:35:38 +01:00
glbackend - renamed the remaining file system access wrappers in cache1d.h 2019-12-07 10:31:27 +01:00
libsmackerdec - cleaned out the remaining wrappers from cache1d.h and use the file system directly instead. 2019-12-07 10:49:23 +01:00
mact - removed unused code. 2019-12-08 07:51:49 +01:00
platform Merge branch 'master' into menu_for_real 2019-12-05 21:08:46 +01:00
rr - removed currentBoardFilename 2019-12-11 01:01:03 +01:00
sw - savegame and mapinfo cleanup in DN3D and RR frontends. 2019-12-10 22:22:59 +01:00
thirdparty - save custom data as JSON. 2019-11-15 18:57:26 +01:00
CMakeLists.txt Remove driver_nosound from audiolib 2019-12-08 08:21:59 +01:00
g_pch.h - fixed most issues with newly added music files 2019-11-11 01:01:18 +01:00
gitinfo.cpp - rewrote the screenshot code to use m_png as its backend. 2019-11-02 12:59:59 +01:00
sdlappicon.cpp - transitioned project to CMake and deleted most of the old build system. 2019-09-22 23:15:46 +02:00