raze/source/games
Mitchell Richters 676cdba259 - Blood: Adjust VDoorBusy() setup from e133985fa0.
* Changes to case 3 while visibly different, actually equates to the same algorithm for case 0.
* Revert case 3 back to original condition and send through 0 to `ZTranslateSector()` in `VDoorBusy()` if its 3 and we're not vanilla.
2023-01-05 20:59:14 +11:00
..
blood - Blood: Adjust VDoorBusy() setup from e133985fa0. 2023-01-05 20:59:14 +11:00
duke - Duke: Only store one VMValue member on the stack in CallInitialize(). 2023-01-05 20:56:04 +11:00
exhumed - got rid of wallpicnum and overpicnum. 2022-12-29 14:14:53 +01:00
sw - SW: Tidy up the player sprite pos variable a little. 2023-01-02 17:06:01 +11:00