raze/polymer/eduke32
2014-04-21 17:00:51 +00:00
..
build Classic: prevent visibility overflow on sloped ceilings/floors at large distances. 2014-04-21 17:00:51 +00:00
jit Bump jit/bcsave.lua to the one from LuaJIT 2.0.3. 2014-04-05 11:28:02 +00:00
package a.m32: for showpal==1, also show editor colors with printext16. 2014-04-06 22:24:18 +00:00
platform SDL 2.0.3 (plus a MinGW build fix that didn't make 2.0.3) for Windows builds. 2014-03-28 03:42:15 +00:00
rsrc
source Makefile.common: pass Clang sanitizer flags in release DEBUGANYWAY builds, too. 2014-04-19 22:42:22 +00:00
Android.mk Android updates from Emile. DONT_BUILD. 2014-04-15 19:02:48 +00:00
eduke32.sln
eduke32.vcxproj Add xxHash (https://code.google.com/p/xxhash/), a faster alternative to CRC32, and implement it in a few places. This is around 20-30% faster than CRC32 for me (it's also implemented into the "fileinfo" console command, so you can test for yourselves). I didn't have time to gather up all of the files supported by the startup window so this isn't used there yet. Additionally, this is by the same author as the LZ4 compression library we already use. 2014-03-22 09:26:39 +00:00
eduke32.vcxproj.filters Add xxHash (https://code.google.com/p/xxhash/), a faster alternative to CRC32, and implement it in a few places. This is around 20-30% faster than CRC32 for me (it's also implemented into the "fileinfo" console command, so you can test for yourselves). I didn't have time to gather up all of the files supported by the startup window so this isn't used there yet. Additionally, this is by the same author as the LZ4 compression library we already use. 2014-03-22 09:26:39 +00:00
Makefile
Makefile.common Makefile.common: pass Clang sanitizer flags in release DEBUGANYWAY builds, too. 2014-04-19 22:42:22 +00:00
Makefile.deps
Makefile.msvc