..
cycler.cpp
- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
2021-12-30 20:30:21 +11:00
cycler.h
- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
2021-12-30 20:30:21 +11:00
d_event.cpp
- backend update from GZDoom.
2022-11-24 16:56:46 +01:00
d_eventbase.h
- mouse code update.
2020-09-28 22:36:43 +02:00
d_gui.h
- backend update to make the ZScript compiler work.
2020-06-14 18:58:30 +02:00
date.cpp
- date code from GZDoom.
2020-10-05 20:28:19 +02:00
fcolormap.h
- use GZDoom's 2D drawer.
2020-05-25 17:11:32 +02:00
g_input.h
- do not call handleEvents outside the main loop.
2020-08-16 10:00:13 +02:00
gamestate.h
- halt the game timer when setting up a cutscene and when starting movie playback.
2021-05-23 14:36:54 +02:00
gstrings.h
- added 3 missing files.
2020-04-12 08:30:43 +02:00
i_interface.cpp
- backend update from GZDoom.
2022-10-02 20:33:18 +02:00
i_interface.h
- removed unneeded WantEscape function from backend interface.
2022-11-24 17:57:40 +01:00
i_net.cpp
- backend update from GZDoom.
2022-06-06 11:45:34 +02:00
i_net.h
- backend update from GZDoom.
2022-06-06 11:45:34 +02:00
i_specialpaths.h
- Backend update from GZDoom
2022-11-06 11:46:26 +01:00
m_joy.cpp
- got new CVar system from GZDoom.
2022-10-22 00:12:17 +02:00
m_joy.h
- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
2021-12-30 20:30:21 +11:00
m_random.cpp
- 'common' update.
2020-05-23 22:43:03 +02:00
m_random.h
- Linux compile fixes.
2020-05-24 16:47:00 +02:00
namedef.h
- backend update from GZDoom.
2022-12-04 16:51:44 +01:00
palettecontainer.cpp
- addressed most unused/uninitialized variable warnings from MSVC.
2021-11-29 00:55:30 +01:00
palettecontainer.h
- backend update from GZDoom.
2022-08-26 18:28:22 +02:00
printf.h
- backend update from GZDoom.
2022-12-04 16:51:44 +01:00
renderstyle.cpp
- use std::clamp instead of our homegrown version.
2021-10-30 10:35:00 +02:00
renderstyle.h
- Backend update from GZDoom.
2022-07-23 12:10:08 +10:00
sc_man.cpp
- migrated texture flags parsing from .def to RMAPINFO.
2022-12-11 19:45:18 +01:00
sc_man.h
- migrated texture flags parsing from .def to RMAPINFO.
2022-12-11 19:45:18 +01:00
sc_man_scanner.re
- backend update from GZDoom.
2022-12-04 16:51:44 +01:00
sc_man_tokens.h
- backend update from GZDoom.
2022-12-04 16:51:44 +01:00
serialize_obj.h
- update "common" subfolder.
2020-05-23 22:43:02 +02:00
serializer.cpp
- backend update from GZDoom.
2022-11-24 16:56:46 +01:00
serializer.h
- Backend update from GZDoom
2022-11-12 10:45:39 +01:00
serializer_internal.h
- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
2021-12-30 20:30:21 +11:00
st_start.h
- backend update from GZDoom.
2022-06-06 11:45:34 +02:00
startupinfo.h
- implement discord rich presence, expand window title code. (still wip)
2022-03-18 04:17:46 -04:00
stats.cpp
- use GZDoom's 2D drawer.
2020-05-25 17:11:32 +02:00
stats.h
- Backend update from GZDoom
2022-11-12 10:45:39 +01:00
stringtable.cpp
- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
2021-12-30 20:30:21 +11:00
stringtable.h
- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
2021-12-30 20:30:21 +11:00
v_colortables.cpp
- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
2021-12-30 20:30:21 +11:00
v_colortables.h
- moved renderstyle to 'common' and use GZDoom's color table code unaltered.
2020-05-23 22:43:05 +02:00