Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
Find a file
helixhorned 60bb16693b engine.c, in engine_addtsprite: if we can't add more tsprites because we
already have MAXSPRITESONSCREEN of them, return 1 to signal that the caller
should break out of the loop.

git-svn-id: https://svn.eduke32.com/eduke32@2183 1a8010ca-5511-0410-912e-c29ae57300e0
2011-12-17 18:51:29 +00:00
polymer engine.c, in engine_addtsprite: if we can't add more tsprites because we 2011-12-17 18:51:29 +00:00
polymer-perf svn merge -r 1800:1841 ../polymer 2011-03-13 02:23:18 +00:00