raze/source/games
Christoph Oelckers 5fe5dbd5aa - added spriteSet property to DukeActor
The idea here is to abstract picnum manipulation. Since all this is strongly index based it translates poorly to a system with named textures.
This allows a class to define a set of sprite images it intends to operate on as if it was still a simple indexed resource, even if the underlying storage changes.
2022-01-26 00:36:34 +01:00
..
blood - added a name to tilenum function so that we can define picnums by name in scripted actors. 2022-01-24 00:24:47 +01:00
duke - added spriteSet property to DukeActor 2022-01-26 00:36:34 +01:00
exhumed - Exhumed: fixed surace collisions of projectiles. 2022-01-25 00:57:59 +01:00
sw - added a name to tilenum function so that we can define picnums by name in scripted actors. 2022-01-24 00:24:47 +01:00