raze/wadsrc/static
Mitchell Richters d6b68dec5e - Duke: Remove player_struct::resurrected flag I added in 2021 and fix issue properly.
* The check for `player_struct::dead_flag` in `FinalizeInput()` was overzealous and is not checked in the original code in this instance.
2023-03-17 12:29:37 +11:00
..
credits
engine - ignore executable files in a zip's main folder when checking for mod content in a subdirectory. 2023-01-06 18:01:34 +01:00
filter - completed all of Blood's and Duke's fonts. 2023-02-20 16:52:51 +01:00
fonts - implemented alt HUD for Duke. (incl. NAM + WW2GI) 2022-10-30 16:51:37 +01:00
glstuff
graphics - added a GZDoom-style alternative HUD. 2022-10-30 16:51:37 +01:00
shaders - Backend update from GZDoom. 2023-01-15 09:30:01 +01:00
shaders_gles - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
sounds - fix last commit 2023-01-21 15:08:47 +01:00
zscript - Duke: Remove player_struct::resurrected flag I added in 2021 and fix issue properly. 2023-03-17 12:29:37 +11:00
language.0 - Text update 2023-01-22 20:24:00 +01:00
language.csv - Text update 2023-01-22 20:24:00 +01:00
language.def - completed all of Blood's and Duke's fonts. 2023-02-20 16:52:51 +01:00
lmacros.csv - Text update 2023-01-22 20:24:00 +01:00
menudef.txt Increase slider precision for mouse sensitivity settings 2023-02-04 17:05:20 +11:00
newconsolefont.hex
textcolors.txt
vga-rom-font.16 - enabled the ENDOOM-like text screens when quitting Duke and SW. 2021-05-31 23:16:52 +02:00
x11r6rgb.txt
xhairs.txt
zscript.txt - scriptified the native parts of the powder keg. 2023-01-28 16:31:46 +01:00