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Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
5e60b989ab
- alloc_multimapstate() helper - make g_netMapRevision a uint32 and store save->revision in sequence order (without &(NET_REVISIONS-1)) - one assert, one XXX comment, stylistic changes git-svn-id: https://svn.eduke32.com/eduke32@2674 1a8010ca-5511-0410-912e-c29ae57300e0 |
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polymer-perf |