raze/polymer
2006-04-20 19:21:40 +00:00
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build A packet rate of 26 seems to work better for me than 40 2006-04-19 01:27:07 +00:00
eduke32 Add support for changing to a new user map in a multiplayer game. If a client doesn't have the map, a second map change packet is sent back to the server to unset the user map. 2006-04-20 19:21:40 +00:00