raze/source/games
Christoph Oelckers 5bb114ba6e - fixed two bad actor references in Exhumed's radial damage code.
The radial source is passed through pRadialActor, not pObjActor.
2021-11-30 22:44:54 +01:00
..
blood - fixed handling for cl_capfps and cl_nointerpolate to never use any smoothratio value other than 1.0. 2021-11-29 00:57:11 +01:00
duke - Duke: fix missing sectp update in processinput_d. 2021-11-30 00:20:16 +01:00
exhumed - fixed two bad actor references in Exhumed's radial damage code. 2021-11-30 22:44:54 +01:00
sw - fixed handling for cl_capfps and cl_nointerpolate to never use any smoothratio value other than 1.0. 2021-11-29 00:57:11 +01:00