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Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
5b379decc6
Assigns the right alpha value to floor/ceiling planes if their translucency bits are set and make sure that changing the cstat now triggers an update of the material for editing purposes. This doesn't do anything by itself, but will be needed to correctly draw floor/ceiling masks. git-svn-id: https://svn.eduke32.com/eduke32@1977 1a8010ca-5511-0410-912e-c29ae57300e0 |
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polymer | ||
polymer-perf |