raze/source/common/rendering/hwrenderer/data
Christoph Oelckers 598ce8a2ef - increased amount of vertices to allow handling voxel packs.
This is merely a stopgap until the code can be properly refactored.
2020-02-09 08:32:40 +01:00
..
buffers.h - added the needed parts of GZDoom's render backend to have the postprocessor working. 2019-12-28 18:20:47 +01:00
flatvertices.cpp - collect all 3D geometry in a list so that it can be rendered later. 2020-01-18 22:41:08 +01:00
flatvertices.h - increased amount of vertices to allow handling voxel packs. 2020-02-09 08:32:40 +01:00
renderqueue.h - added the needed parts of GZDoom's render backend to have the postprocessor working. 2019-12-28 18:20:47 +01:00
shaderuniforms.h - added the needed parts of GZDoom's render backend to have the postprocessor working. 2019-12-28 18:20:47 +01:00