raze/source
Simon 57ebeb79e2 Fixed issue with FrameSetup being called in the wrong place
this seemed to limit the correctly submitted frames to 60 fps!
2023-02-16 22:07:38 +00:00
..
build - fixed bad slope sprite offset in clipmove. 2023-01-21 13:39:16 +01:00
common Fixed issue with FrameSetup being called in the wrong place 2023-02-16 22:07:38 +00:00
core Fixed issue with FrameSetup being called in the wrong place 2023-02-16 22:07:38 +00:00
games Get floor height offset correct for each game 2023-02-14 20:51:03 +00:00
platform - updated minimum macOS version in bundle .plist file 2022-12-15 10:26:51 +02:00
thirdparty - Use #pragma once in EASTL's intrusive_list.h. 2021-12-30 23:00:39 +11:00
CMakeLists.txt - delete entry for Vulkan's natvis file from project 2022-12-18 19:40:27 +01:00
g_pch.h - backend cleanup from GZDoom. 2022-12-18 16:31:50 +01:00