mirror of
https://github.com/DrBeef/Raze.git
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8e5e52f80e
Nam/WW2GI was completed by machine translated texts, this was all simple stuff like item names. |
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.. | ||
cycler.cpp | ||
cycler.h | ||
d_event.cpp | ||
d_eventbase.h | ||
d_gui.h | ||
date.cpp | ||
fcolormap.h | ||
g_input.h | ||
gamestate.h | ||
gstrings.h | ||
i_interface.cpp | ||
i_interface.h | ||
i_net.cpp | ||
i_net.h | ||
i_specialpaths.h | ||
m_joy.cpp | ||
m_joy.h | ||
m_random.cpp | ||
m_random.h | ||
namedef.h | ||
palettecontainer.cpp | ||
palettecontainer.h | ||
printf.h | ||
renderstyle.cpp | ||
renderstyle.h | ||
sc_man.cpp | ||
sc_man.h | ||
sc_man_scanner.re | ||
sc_man_tokens.h | ||
serialize_obj.h | ||
serializer.cpp | ||
serializer.h | ||
serializer_internal.h | ||
st_start.h | ||
startupinfo.h | ||
stats.cpp | ||
stats.h | ||
stringtable.cpp | ||
stringtable.h | ||
v_colortables.cpp | ||
v_colortables.h |