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924816ac8d
This should probably be removed altogether and use FileReader directly.
40 lines
1.2 KiB
C++
40 lines
1.2 KiB
C++
/*
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* libsmackerdec - Smacker video decoder
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* Copyright (C) 2011 Barry Duncan
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "FileStream.h"
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#include "filesystem.h"
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#include <stdlib.h>
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#include "cmdlib.h"
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namespace SmackerCommon {
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bool FileStream::Open(const char *fileName)
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{
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FString fixedname = fileName;
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FixPathSeperator(fixedname);
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file = fileSystem.OpenFileReader(fixedname);
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if (!file.isOpen())
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{
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// log error
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return false;
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}
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return true;
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}
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} // close namespace SmackerCommon
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