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This pulls in a lot of Doom specific font setup, this can be sorted out later as it won't get into the way. # Conflicts: # source/CMakeLists.txt # Conflicts: # source/glbackend/hw_draw2d.cpp # Conflicts: # source/CMakeLists.txt # Conflicts: # source/glbackend/gl_texture.cpp # Conflicts: # source/CMakeLists.txt # Conflicts: # source/build/src/palette.cpp # source/core/gamecontrol.cpp |
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.. | ||
engine | ||
filter | ||
fonts/consolefont | ||
language.csv | ||
newconsolefont.hex | ||
textcolors.txt | ||
x11r6rgb.txt |