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Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
50bc3a3fcb
First, when pressing 'S on signed members (like the shade), display the real signed value instead of the value cast to an unsigned type. Second, when aiming at an overwall and pressing G, affect the overwall instead of the wall. Maybe these changes affect a few other queries too... git-svn-id: https://svn.eduke32.com/eduke32@2077 1a8010ca-5511-0410-912e-c29ae57300e0 |
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polymer | ||
polymer-perf |