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_placeholders.zs
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- implemented customizable breakable walls and ported all hard coded variants to use this.
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2022-12-11 19:43:57 +01:00 |
airplane.zs
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- scriptified the two final special stat items from RRRA.
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2022-12-11 19:43:52 +01:00 |
balloons.zs
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- converted all simple destructible sprites.
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2022-12-11 19:43:46 +01:00 |
bloodpool.zs
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- fixed the Blood pool's Initialize function.
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2022-12-13 11:30:22 +01:00 |
bloodsplats.zs
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- use mapspawned flag in all already scriptified code.
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2022-12-13 11:29:37 +01:00 |
bolt.zs
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- split several texture flags off into a surface type value.
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2022-12-18 13:56:54 +01:00 |
bowling.zs
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- scriptified RR's bowling stuff.
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2022-12-11 19:43:52 +01:00 |
cactus.zs
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- scriptified FrameEffect
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2022-12-11 19:43:51 +01:00 |
canwithsomething.zs
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- use mapspawned flag in all already scriptified code.
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2022-12-13 11:29:37 +01:00 |
chickenplant.zs
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- implemented the 3 special switches
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2022-12-29 13:32:30 +01:00 |
controllers.zs
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- converted several of RR's static init sprite types to the class system.
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2022-12-11 19:43:55 +01:00 |
crack.zs
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- did a bit of actor class consolidation by using explicit sprite assignments through 'spawnclasses'.
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2022-12-11 19:43:54 +01:00 |
crane.zs
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- scriptified FrameEffect
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2022-12-11 19:43:51 +01:00 |
destructibles.zs
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- implemented breakable walls with external definitions.
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2022-12-11 19:43:57 +01:00 |
doorshock.zs
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- scriptified doorshock
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2022-11-19 15:40:21 +01:00 |
ducktarget.zs
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- scriptified Duke's shooting gallery targets.
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2022-12-11 19:43:50 +01:00 |
dukemisc.zs
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- implemented the 3 special switches
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2022-12-29 13:32:30 +01:00 |
emptybike.zs
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- converted the two last non-CON-based active items - RRRA's empty bike and boat.
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2022-12-11 19:43:54 +01:00 |
fireext.zs
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- fixed code up to the point where everything compiles again. Duke sounds are currently non-functional.
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2022-12-11 18:41:51 +01:00 |
flammables.zs
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- avoid propagating owner flags where easily doable.
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2022-12-11 19:43:50 +01:00 |
forcesphere.zs
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- use mapspawned flag in all already scriptified code.
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2022-12-13 11:29:37 +01:00 |
frameeffect.zs
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- use mapspawned flag in all already scriptified code.
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2022-12-13 11:29:37 +01:00 |
gamblingmachine.zs
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- scriptified RRRA's gambling machines.
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2022-12-11 19:43:46 +01:00 |
genericdestructible.zs
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- cleaned up the generic destructible code and used it for several more things.
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2022-12-11 19:43:50 +01:00 |
glasspieces.zs
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- scriptified several smaller actors
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2022-12-11 19:43:51 +01:00 |
greenslime.zs
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- moved spawnclasses and breakwall definitions from .def to RMAPINFO.
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2022-12-11 19:43:57 +01:00 |
heavyhbomb.zs
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- fix a few misnamed class types.
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2022-12-13 20:03:36 +01:00 |
helicopt.zs
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- scriptified transport vehicles.
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2022-12-11 19:43:50 +01:00 |
jibs.zs
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- Duke: fixed Jibs animation and scale.
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2022-12-11 19:43:46 +01:00 |
lumberblade.zs
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- fixed code up to the point where everything compiles again. Duke sounds are currently non-functional.
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2022-12-11 18:41:51 +01:00 |
masterswitch.zs
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- converted the masterswitch.
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2022-11-19 11:24:39 +01:00 |
mortar.zs
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- Duke: fixed mortars not toggling their hittable state depending on player distance.
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2022-12-18 09:14:11 +01:00 |
naturallightning.zs
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- added isEffector inline and exported NATURALLIGHTNING which got a bit in the way.
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2022-12-11 19:43:52 +01:00 |
nukebutton.zs
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- scriptified several smaller actors
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2022-12-11 19:43:51 +01:00 |
ooz.zs
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- use mapspawned flag in all already scriptified code.
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2022-12-13 11:29:37 +01:00 |
oozfilter.zs
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- scriptified OozFilter + Seenine
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2022-11-17 21:46:24 +01:00 |
paper.zs
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- scriptified several smaller actors
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2022-12-11 19:43:51 +01:00 |
piano.zs
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- scriptified the two final special stat items from RRRA.
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2022-12-11 19:43:52 +01:00 |
pigback.zs
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- scriptified stat121 special effect.
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2022-12-11 19:43:52 +01:00 |
projectiles.zs
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- scriptified the last two RR projectiles.
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2022-12-11 19:43:49 +01:00 |
queball.zs
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- scriptified RR's bowling stuff.
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2022-12-11 19:43:52 +01:00 |
rabbitspawner.zs
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- scriptified the respawn controller.
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2022-11-20 11:58:19 +01:00 |
rat.zs
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- use mapspawned flag in all already scriptified code.
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2022-12-13 11:29:37 +01:00 |
reactor.zs
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- scriptified Duke's reactor.
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2022-12-11 19:43:50 +01:00 |
recon.zs
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- fixed a few cases of incorrect uses of 'mapSpawned'.
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2022-12-13 14:06:11 +01:00 |
redneckmisc.zs
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- skip switch animation checks for custom switch actors.
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2022-12-29 14:01:39 +01:00 |
respawncontroller.zs
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- scriptified the respawn controller.
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2022-11-20 11:58:19 +01:00 |
respawnmarker.zs
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- use mapspawned flag in all already scriptified code.
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2022-12-13 11:29:37 +01:00 |
rrcactus.zs
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- scriptified the jibs
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2022-12-11 18:46:40 +01:00 |
rrteleport.zs
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- scriptified RR's UFO teleporter.
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2022-12-11 19:43:52 +01:00 |
scrap.zs
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- Remove some leftover console debug prints.
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2022-11-24 13:41:15 +11:00 |
shell.zs
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- use mapspawned flag in all already scriptified code.
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2022-12-13 11:29:37 +01:00 |
soundcontroller.zs
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- implemented customizable breakable walls and ported all hard coded variants to use this.
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2022-12-11 19:43:57 +01:00 |
toilet.zs
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- scriptified the toilet.
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2022-12-11 19:43:53 +01:00 |
tongue.zs
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- use mapspawned flag in all already scriptified code.
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2022-12-13 11:29:37 +01:00 |
touchplate.zs
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- scriptified the respawn controller.
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2022-11-20 11:58:19 +01:00 |
trash.zs
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- scriptified the trash actor.
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2022-11-19 12:54:15 +01:00 |
tripbomb.zs
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- Duke sound is working again.
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2022-12-11 18:41:52 +01:00 |
viewscreen.zs
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- fixed code up to the point where everything compiles again. Duke sounds are currently non-functional.
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2022-12-11 18:41:51 +01:00 |
waterdrip.zs
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- fixed a few cases of incorrect uses of 'mapSpawned'.
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2022-12-13 14:06:11 +01:00 |
waterfountain.zs
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- scriptified FrameEffect
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2022-12-11 19:43:51 +01:00 |
watersplash.zs
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- split several texture flags off into a surface type value.
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2022-12-18 13:56:54 +01:00 |