raze/wadsrc/static/zscript/ui/menu/loadsavemenu.zs
2020-10-10 12:25:30 +02:00

655 lines
18 KiB
Text

/*
** loacpp
** The load game and save game menus
**
**---------------------------------------------------------------------------
** Copyright 2001-2010 Randy Heit
** Copyright 2010-2017 Christoph Oelckers
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
struct SaveGameNode native
{
native String SaveTitle;
native readonly String Filename;
native bool bOldVersion;
native bool bMissingWads;
native bool bNoDelete;
}
struct SavegameManager native ui
{
native int WindowSize;
native SaveGameNode quickSaveSlot;
native readonly String SaveCommentString;
native static SavegameManager GetManager();
native void ReadSaveStrings();
native void UnloadSaveData();
native int RemoveSaveSlot(int index);
native void LoadSavegame(int Selected);
native void DoSave(int Selected, String savegamestring);
native int ExtractSaveData(int index);
native void ClearSaveStuff();
native bool DrawSavePic(int x, int y, int w, int h);
deprecated("4.0") void DrawSaveComment(Font font, int cr, int x, int y, int scalefactor)
{
// Unfortunately, this was broken beyond repair so it now prints nothing.
}
native void SetFileInfo(int Selected);
native int SavegameCount();
native SaveGameNode GetSavegame(int i);
native void InsertNewSaveNode();
native bool RemoveNewSaveNode();
}
class LoadSaveMenu : ListMenu
{
SavegameManager manager;
int TopItem;
int Selected;
int savepicLeft;
int savepicTop;
int savepicWidth;
int savepicHeight;
int rowHeight;
int listboxLeft;
int listboxTop;
int listboxWidth;
int listboxRows;
int listboxHeight;
int listboxRight;
int commentLeft;
int commentTop;
int commentWidth;
int commentHeight;
int commentRows;
bool mEntering;
TextEnterMenu mInput;
double FontScale;
BrokenLines BrokenSaveComment;
//=============================================================================
//
//
//
//=============================================================================
override void Init(Menu parent, ListMenuDescriptor desc)
{
Super.Init(parent, desc);
manager = SavegameManager.GetManager();
manager.ReadSaveStrings();
SetWindows();
}
private void SetWindows()
{
bool aspect43 = true;
int Width43 = screen.GetHeight() * 4 / 3;
int Left43 = (screen.GetWidth() - Width43) / 2;
double wScale = Width43 / 640.;
savepicLeft = Left43 + int(20 * wScale);
savepicTop = mDesc.mYpos * screen.GetHeight() / 200 ;
savepicWidth = int(240 * wScale);
savepicHeight = int(180 * wScale);
FontScale = max(screen.GetHeight() / 480, 1);
rowHeight = int(max((NewConsoleFont.GetHeight() + 1) * FontScale, 1));
listboxLeft = savepicLeft + savepicWidth + int(20*wScale);
listboxTop = savepicTop;
listboxWidth = Width43 + Left43 - listboxLeft - int(30 * wScale);
int listboxHeight1 = screen.GetHeight() - listboxTop - int(20*wScale);
listboxRows = (listboxHeight1 - 1) / rowHeight;
listboxHeight = listboxRows * rowHeight + 1;
listboxRight = listboxLeft + listboxWidth;
commentLeft = savepicLeft;
commentTop = savepicTop + savepicHeight + int(16 * wScale);
commentWidth = savepicWidth;
commentHeight = listboxHeight - savepicHeight - int(16 * wScale);
commentRows = commentHeight / rowHeight;
}
//=============================================================================
//
//
//
//=============================================================================
override void OnDestroy()
{
//manager.ClearSaveStuff ();
Super.OnDestroy();
}
//=============================================================================
//
//
//
//=============================================================================
virtual void DrawFrame(int left, int top, int width, int height)
{
let framecolor = Color(255, 80, 80, 80);
Screen.DrawLineFrame(framecolor, left, top, width, height, screen.GetHeight() / 240);
}
override void Drawer ()
{
Super.Drawer();
SaveGameNode node;
int i;
int j;
bool didSeeSelected = false;
// Draw picture area
if (gameaction == ga_loadgame || gameaction == ga_loadgamehidecon || gameaction == ga_savegame)
{
return;
}
SetWindows();
DrawFrame(savepicLeft, savepicTop, savepicWidth, savepicHeight);
if (!manager.DrawSavePic(savepicLeft, savepicTop, savepicWidth, savepicHeight))
{
screen.Dim(0, 0.6, savepicLeft, savepicTop, savepicWidth, savepicHeight);
if (manager.SavegameCount() > 0)
{
if (Selected >= manager.SavegameCount()) Selected = 0;
String text = (Selected == -1 || !manager.GetSavegame(Selected).bOldVersion)? Stringtable.Localize("$MNU_NOPICTURE") : Stringtable.Localize("$MNU_DIFFVERSION");
int textlen = NewSmallFont.StringWidth(text);
screen.DrawText (NewSmallFont, Font.CR_GOLD, (savepicLeft + savepicWidth / 2) / FontScale - textlen/2,
(savepicTop+(savepicHeight-rowHeight)/2) / FontScale, text, DTA_VirtualWidthF, screen.GetWidth() / FontScale, DTA_VirtualHeightF, screen.GetHeight() / FontScale, DTA_KeepRatio, true);
}
}
// Draw comment area
DrawFrame (commentLeft, commentTop, commentWidth, commentHeight);
screen.Dim(0, 0.6, commentLeft, commentTop, commentWidth, commentHeight);
int numlinestoprint = min(commentRows, BrokenSaveComment? BrokenSaveComment.Count() : 0);
for(int i = 0; i < numlinestoprint; i++)
{
screen.DrawText(NewConsoleFont, Font.CR_ORANGE, commentLeft / FontScale, (commentTop + rowHeight * i) / FontScale, BrokenSaveComment.StringAt(i),
DTA_VirtualWidthF, screen.GetWidth() / FontScale, DTA_VirtualHeightF, screen.GetHeight() / FontScale, DTA_KeepRatio, true);
}
// Draw file area
DrawFrame (listboxLeft, listboxTop, listboxWidth, listboxHeight);
screen.Dim(0, 0.6, listboxLeft, listboxTop, listboxWidth, listboxHeight);
if (manager.SavegameCount() == 0)
{
String text = Stringtable.Localize("$MNU_NOFILES");
int textlen = int(NewConsoleFont.StringWidth(text) * FontScale);
screen.DrawText (NewConsoleFont, Font.CR_GOLD, (listboxLeft+(listboxWidth-textlen)/2) / FontScale, (listboxTop+(listboxHeight-rowHeight)/2) / FontScale, text,
DTA_VirtualWidthF, screen.GetWidth() / FontScale, DTA_VirtualHeightF, screen.GetHeight() / FontScale, DTA_KeepRatio, true);
return;
}
j = TopItem;
for (i = 0; i < listboxRows && j < manager.SavegameCount(); i++)
{
int colr;
node = manager.GetSavegame(j);
if (node.bOldVersion)
{
colr = Font.CR_RED;
}
else if (node.bMissingWads)
{
colr = Font.CR_YELLOW;
}
else if (j == Selected)
{
colr = Font.CR_WHITE;
}
else
{
colr = Font.CR_TAN;
}
screen.SetClipRect(listboxLeft, listboxTop+rowHeight*i, listboxRight, listboxTop+rowHeight*(i+1));
if (j == Selected)
{
screen.Clear (listboxLeft, listboxTop+rowHeight*i, listboxRight, listboxTop+rowHeight*(i+1), mEntering ? Color(255,255,0,0) : Color(255,0,0,255));
didSeeSelected = true;
if (!mEntering)
{
screen.DrawText (NewConsoleFont, colr, (listboxLeft+1) / FontScale, (listboxTop+rowHeight*i + FontScale) / FontScale, node.SaveTitle,
DTA_VirtualWidthF, screen.GetWidth() / FontScale, DTA_VirtualHeightF, screen.GetHeight() / FontScale, DTA_KeepRatio, true);
}
else
{
String s = mInput.GetText() .. NewConsoleFont.GetCursor();
int length = int(NewConsoleFont.StringWidth(s) * FontScale);
int displacement = min(0, listboxWidth - 2 - length);
screen.DrawText (NewConsoleFont, Font.CR_WHITE, (listboxLeft + 1 + displacement) / FontScale, (listboxTop+rowHeight*i + FontScale) / FontScale, s,
DTA_VirtualWidthF, screen.GetWidth() / FontScale, DTA_VirtualHeightF, screen.GetHeight() / FontScale, DTA_KeepRatio, true);
}
}
else
{
screen.DrawText (NewConsoleFont, colr, (listboxLeft+1) / FontScale, (listboxTop+rowHeight*i + FontScale) / FontScale, node.SaveTitle,
DTA_VirtualWidthF, screen.GetWidth() / FontScale, DTA_VirtualHeightF, screen.GetHeight() / FontScale, DTA_KeepRatio, true);
}
screen.ClearClipRect();
j++;
}
}
void UpdateSaveComment()
{
BrokenSaveComment = NewConsoleFont.BreakLines(manager.SaveCommentString, int(commentWidth / FontScale));
}
//=============================================================================
//
//
//
//=============================================================================
override bool MenuEvent (int mkey, bool fromcontroller)
{
switch (mkey)
{
case MKEY_Up:
if (manager.SavegameCount() > 1)
{
if (Selected == -1) Selected = TopItem;
else
{
if (--Selected < 0) Selected = manager.SavegameCount()-1;
if (Selected < TopItem) TopItem = Selected;
else if (Selected >= TopItem + listboxRows) TopItem = MAX(0, Selected - listboxRows + 1);
}
manager.UnloadSaveData ();
manager.ExtractSaveData (Selected);
UpdateSaveComment();
}
return true;
case MKEY_Down:
if (manager.SavegameCount() > 1)
{
if (Selected == -1) Selected = TopItem;
else
{
if (++Selected >= manager.SavegameCount()) Selected = 0;
if (Selected < TopItem) TopItem = Selected;
else if (Selected >= TopItem + listboxRows) TopItem = MAX(0, Selected - listboxRows + 1);
}
manager.UnloadSaveData ();
manager.ExtractSaveData (Selected);
UpdateSaveComment();
}
return true;
case MKEY_PageDown:
if (manager.SavegameCount() > 1)
{
if (TopItem >= manager.SavegameCount() - listboxRows)
{
TopItem = 0;
if (Selected != -1) Selected = 0;
}
else
{
TopItem = MIN(TopItem + listboxRows, manager.SavegameCount() - listboxRows);
if (TopItem > Selected && Selected != -1) Selected = TopItem;
}
manager.UnloadSaveData ();
manager.ExtractSaveData (Selected);
UpdateSaveComment();
}
return true;
case MKEY_PageUp:
if (manager.SavegameCount() > 1)
{
if (TopItem == 0)
{
TopItem = MAX(0, manager.SavegameCount() - listboxRows);
if (Selected != -1) Selected = TopItem;
}
else
{
TopItem = MAX(TopItem - listboxRows, 0);
if (Selected >= TopItem + listboxRows) Selected = TopItem;
}
manager.UnloadSaveData ();
manager.ExtractSaveData (Selected);
UpdateSaveComment();
}
return true;
case MKEY_Enter:
return false; // This event will be handled by the subclasses
case MKEY_MBYes:
{
if (Selected < manager.SavegameCount())
{
Selected = manager.RemoveSaveSlot (Selected);
UpdateSaveComment();
}
return true;
}
default:
return Super.MenuEvent(mkey, fromcontroller);
}
}
//=============================================================================
//
//
//
//=============================================================================
override bool MouseEvent(int type, int x, int y)
{
if (x >= listboxLeft && x < listboxLeft + listboxWidth &&
y >= listboxTop && y < listboxTop + listboxHeight)
{
int lineno = (y - listboxTop) / rowHeight;
if (TopItem + lineno < manager.SavegameCount())
{
Selected = TopItem + lineno;
manager.UnloadSaveData ();
manager.ExtractSaveData (Selected);
UpdateSaveComment();
if (type == MOUSE_Release)
{
if (MenuEvent(MKEY_Enter, true))
{
return true;
}
}
}
else Selected = -1;
}
else Selected = -1;
return Super.MouseEvent(type, x, y);
}
//=============================================================================
//
//
//
//=============================================================================
override bool OnUIEvent(UIEvent ev)
{
if (ev.Type == UIEvent.Type_KeyDown)
{
if (Selected != -1 && Selected < manager.SavegameCount())
{
switch (ev.KeyChar)
{
case UIEvent.Key_F1:
manager.SetFileInfo(Selected);
UpdateSaveComment();
return true;
case UIEvent.Key_DEL:
{
String EndString;
EndString = String.Format("%s%s%s%s?\n\n%s", Stringtable.Localize("$MNU_DELETESG"), TEXTCOLOR_WHITE, manager.GetSavegame(Selected).SaveTitle, TEXTCOLOR_NORMAL, Stringtable.Localize("$PRESSYN"));
StartMessage (EndString, 0);
}
return true;
}
}
}
else if (ev.Type == UIEvent.Type_WheelUp)
{
if (TopItem > 0) TopItem--;
return true;
}
else if (ev.Type == UIEvent.Type_WheelDown)
{
if (TopItem < manager.SavegameCount() - listboxRows) TopItem++;
return true;
}
return Super.OnUIEvent(ev);
}
}
class SaveMenu : LoadSaveMenu
{
String mSaveName;
//=============================================================================
//
//
//
//=============================================================================
override void Init(Menu parent, ListMenuDescriptor desc)
{
Super.Init(parent, desc);
manager.InsertNewSaveNode();
TopItem = 0;
Selected = manager.ExtractSaveData (-1);
UpdateSaveComment();
}
//=============================================================================
//
//
//
//=============================================================================
override void OnDestroy()
{
if (manager.RemoveNewSaveNode())
{
Selected--;
}
Super.OnDestroy();
}
//=============================================================================
//
//
//
//=============================================================================
override bool MenuEvent (int mkey, bool fromcontroller)
{
if (Super.MenuEvent(mkey, fromcontroller))
{
return true;
}
if (Selected == -1)
{
return false;
}
if (mkey == MKEY_Enter)
{
String SavegameString = (Selected != 0)? manager.GetSavegame(Selected).SaveTitle : "";
mInput = TextEnterMenu.OpenTextEnter(self, Menu.OptionFont(), SavegameString, -1, fromcontroller);
mInput.ActivateMenu();
mEntering = true;
}
else if (mkey == MKEY_Input)
{
// Do not start the save here, it would cause some serious execution ordering problems.
mEntering = false;
mSaveName = mInput.GetText();
mInput = null;
}
else if (mkey == MKEY_Abort)
{
mEntering = false;
mInput = null;
}
return false;
}
//=============================================================================
//
//
//
//=============================================================================
override bool MouseEvent(int type, int x, int y)
{
if (mSaveName.Length() > 0)
{
// Do not process events when saving is in progress to avoid update of the current index,
// i.e. Selected member variable must remain unchanged
return true;
}
return Super.MouseEvent(type, x, y);
}
//=============================================================================
//
//
//
//=============================================================================
override bool OnUIEvent(UIEvent ev)
{
if (ev.Type == UIEvent.Type_KeyDown)
{
if (Selected != -1)
{
switch (ev.KeyChar)
{
case UIEvent.Key_DEL:
// cannot delete 'new save game' item
if (Selected == 0) return true;
break;
case 78://'N':
Selected = TopItem = 0;
manager.UnloadSaveData ();
return true;
}
}
}
return Super.OnUIEvent(ev);
}
//=============================================================================
//
//
//
//=============================================================================
override void Ticker()
{
if (mSaveName.Length() > 0)
{
manager.DoSave(Selected, mSaveName);
mSaveName = "";
}
}
}
//=============================================================================
//
//
//
//=============================================================================
class LoadMenu : LoadSaveMenu
{
//=============================================================================
//
//
//
//=============================================================================
override void Init(Menu parent, ListMenuDescriptor desc)
{
Super.Init(parent, desc);
TopItem = 0;
Selected = manager.ExtractSaveData (-1);
UpdateSaveComment();
}
//=============================================================================
//
//
//
//=============================================================================
override bool MenuEvent (int mkey, bool fromcontroller)
{
if (Super.MenuEvent(mkey, fromcontroller))
{
return true;
}
if (Selected == -1 || manager.SavegameCount() == 0)
{
return false;
}
if (mkey == MKEY_Enter)
{
manager.LoadSavegame(Selected);
return true;
}
return false;
}
}