.. |
2d
|
- Backend update from GZDoom
|
2022-11-06 11:46:26 +01:00 |
audio
|
- backend update from GZDoom
|
2022-11-25 11:14:38 +01:00 |
console
|
- Duke: fixed long standing problem that pressing Escape or walking backwards does not switch off the camera view.
|
2022-11-19 18:26:17 +01:00 |
cutscenes
|
- backend update from GZDoom.
|
2022-11-24 16:56:46 +01:00 |
engine
|
- backend update from GZDoom.
|
2022-12-04 16:51:44 +01:00 |
filesystem
|
- remove vel clear wrappers
|
2022-10-15 10:15:21 +02:00 |
fonts
|
- backend update from GZDoom.
|
2022-12-04 16:51:44 +01:00 |
menu
|
- backend update from GZDoom
|
2022-11-25 11:14:38 +01:00 |
models
|
- backend update from GZDoom.
|
2022-12-04 16:51:44 +01:00 |
objects
|
- fixed GC::FullGC not collecting everything anymore.
|
2022-12-05 12:29:18 +01:00 |
platform
|
- Fix IWADBoxCallback() and MENUDEF setup for GLES backend.
|
2022-12-11 19:45:07 +11:00 |
rendering
|
- Backend update from GZDoom.
|
2022-11-14 19:46:25 +01:00 |
scripting
|
- backend update from GZDoom.
|
2022-12-04 16:51:44 +01:00 |
startscreen
|
- backend update from GZDoom.
|
2022-11-24 16:56:46 +01:00 |
statusbar
|
type safe CVAR declaration.
|
2022-10-22 09:25:27 +02:00 |
textures
|
- imported two fixes from GZDoom
|
2022-11-25 12:33:52 +01:00 |
thirdparty
|
- got new CVar system from GZDoom.
|
2022-10-22 00:12:17 +02:00 |
utility
|
- backend update from GZDoom.
|
2022-12-04 16:51:44 +01:00 |