raze/source
Christoph Oelckers 4bb57cfab5 - fixed flickering floor sprites.
The SetDepthBias call was somehow gotten lost.
2021-05-21 19:03:39 +02:00
..
build - removed the indirection for the global arrays. 2021-05-21 14:32:01 +02:00
common - backend update from GZDoom. 2021-05-17 20:33:40 +02:00
core - fixed flickering floor sprites. 2021-05-21 19:03:39 +02:00
games - removed the indirection for the global arrays. 2021-05-21 14:32:01 +02:00
glbackend Give -1 to model light index otherwise mLightIndex in renderstate ends up getting set to 0 which is a valid light index 2021-05-13 10:04:40 +02:00
libsmackerdec - more warning fixes in 'core'. 2021-05-12 21:48:14 +02:00
platform
thirdparty
CMakeLists.txt - removed deleted files from project. 2021-05-16 12:32:52 +02:00
g_pch.h
gitinfo.cpp