.. |
2d
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- fixed: the fullscreen color blends did not set their command's screenFade member.
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2021-04-17 23:43:16 +02:00 |
audio
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- properly pause streaming soundtracks of movies as well.
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2021-04-16 22:14:11 +02:00 |
console
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- backend fixes from GZDoom.
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2021-04-25 11:32:50 +02:00 |
engine
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- save SW's User array as JSON.
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2021-04-22 00:03:15 +02:00 |
filesystem
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- backend fixes from GZDoom.
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2021-04-25 11:32:50 +02:00 |
fonts
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- backend update from GZDoom.
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2020-11-23 15:54:06 +01:00 |
menu
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- delete the "New savegame" node before starting work on the savegame.
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2021-04-19 12:48:06 +02:00 |
models
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- backend update from GZDoom.
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2021-03-07 13:21:15 +01:00 |
objects
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- backend update from GZDoom.
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2021-02-12 14:44:54 +01:00 |
platform
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- backend update from GZDoom.
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2021-04-05 17:59:54 +02:00 |
rendering
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- backend fixes from GZDoom.
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2021-04-25 11:32:50 +02:00 |
scripting
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- backend update from GZDoom.
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2021-02-26 19:06:10 +01:00 |
statusbar
|
- fixed some swapped parameters in status bar code.
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2021-04-05 19:07:59 +02:00 |
textures
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- fixed invalidation of programmatic textures.
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2021-04-05 19:18:57 +02:00 |
thirdparty
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- updated the earcut.hpp triangulator.
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2021-03-21 17:18:15 +01:00 |
utility
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- savegame code cleanup.
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2021-04-22 00:03:17 +02:00 |