raze/source
Christoph Oelckers 4a306a21dc - split several texture flags off into a surface type value.
Using the same field in the TexExtInfo struct as Blood's surfType.
This frees up a lot of flags for later use.
2022-12-18 13:56:54 +01:00
..
build - big texture system refactor. 2022-12-18 13:05:58 +01:00
common - fixed ESC pressing on Duke's monitors. 2022-12-18 13:06:09 +01:00
core - split several texture flags off into a surface type value. 2022-12-18 13:56:54 +01:00
games - split several texture flags off into a surface type value. 2022-12-18 13:56:54 +01:00
platform - updated minimum macOS version in bundle .plist file 2022-12-15 10:26:51 +02:00
thirdparty - Use #pragma once in EASTL's intrusive_list.h. 2021-12-30 23:00:39 +11:00
CMakeLists.txt - big texture system refactor. 2022-12-18 13:05:58 +01:00
g_pch.h - removed compat.h entirely, all that was left was redundant #includes. 2021-12-26 23:10:07 +01:00