mirror of
https://github.com/DrBeef/Raze.git
synced 2025-02-21 03:01:36 +00:00
Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
* Consolidate the various, slightly different, methods of bounding a sprite between a sector's ceiling and floor into one common function * Fixes for accumulated bugs: shade preview, r_shadescale_unbounded, and a couple of unreported ones * Yaks, gnus, and bisons... git-svn-id: https://svn.eduke32.com/eduke32@1854 1a8010ca-5511-0410-912e-c29ae57300e0 |
||
---|---|---|
polymer | ||
polymer-perf |