raze/source
Christoph Oelckers 41fc5660e5 - Backend update from GZDoom
* IQM enhancements
* config storage in Users
* moving of savegame filename generation to the backend
2022-11-06 11:46:26 +01:00
..
build - eliminated cliptestsector which was just a thin wrapper around CheckOpening. 2022-11-01 10:25:15 +01:00
common - Backend update from GZDoom 2022-11-06 11:46:26 +01:00
core - Backend update from GZDoom 2022-11-06 11:46:26 +01:00
games - fixed movement speed for SE25 (Piston) 2022-11-05 16:00:39 +01:00
platform - remaining parts of GLES. 2021-09-18 13:03:36 +02:00
thirdparty - Use #pragma once in EASTL's intrusive_list.h. 2021-12-30 23:00:39 +11:00
CMakeLists.txt - added the framework for scripted level compatibility patching. 2022-10-30 16:51:41 +01:00
g_pch.h - removed compat.h entirely, all that was left was redundant #includes. 2021-12-26 23:10:07 +01:00