raze/source/games/duke/all_d.cpp
Christoph Oelckers af781e0422 - moved all font setup out of the C++ code.
All internal fonts now get defined through FONTDEFS.
Also fixing a few offsets.
2021-05-31 21:20:31 +02:00

13 lines
357 B
C++

#include "src/actors_d.cpp"
#include "src/animatesprites_d.cpp"
#include "src/flags_d.cpp"
#include "src/hudweapon_d.cpp"
#include "src/player_d.cpp"
#include "src/player_w.cpp"
#include "src/premap_d.cpp"
#include "src/sectors_d.cpp"
#include "src/spawn_d.cpp"
// These global files include names_d.h!
#include "src/sounds.cpp"
#include "src/gamevar.cpp"