raze/source/sw
Mitchell Richters 3667116274 - SW: Uplift of DoPlayerHorizon() and PlayerAutoLook().
* Set `PF2_INPUT_CAN_AIM` explicitly where `DoPlayerHorizon()` would have been done within the original game.
* Replace original centering code and route `SB_CENTERVIEW` through the `SB_LOOK_UP`/`SB_LOOK_DOWN` code.
* With this commit, first person input is now nice again. Vehicle code still to be looked at.
2020-09-07 20:20:41 +10:00
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src - SW: Uplift of DoPlayerHorizon() and PlayerAutoLook(). 2020-09-07 20:20:41 +10:00
CMakeLists.txt - removed all automap code from SW and the flat drawer from the backend. 2020-09-06 12:14:08 +02:00