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Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
2cef17641a
- Make MAXXDIM and MAXYDIM macros be 860 and 490, respectively. tueidj says max. screen size is 848x480, but there are oob access bugs in the classic renderer when running with the maximum possible resolution - don't allocate additional sector/wall storage for Mapster (saves ~16k) - Add ud.config.UseJoystick = 1 in config.c, but make it conditional on Wii - remove one comment I no longer believe true, add one TODO comment git-svn-id: https://svn.eduke32.com/eduke32@2645 1a8010ca-5511-0410-912e-c29ae57300e0 |
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polymer-perf |