Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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2019-09-21 10:54:13 +02:00
package/common Make use of SDL2's Game Controller API. 2019-09-20 16:03:49 +02:00
platform Delete pqueue.cpp 2019-09-21 10:18:20 +02:00
source Account for 16384 sprites for sprite owner value 2019-09-21 10:54:13 +02:00
.gitignore Don't change item selection with mouse while scanning for new key bind (#159) 2019-09-21 10:53:17 +02:00
_clang-format Minor _clang-format tweaks 2019-09-20 15:22:42 +02:00
Android.mk Rename net.* to network.* 2019-09-19 12:20:45 +02:00
Common.mak Only use --high-entropy-va on x86_64 2019-09-20 21:09:16 +02:00
GNUmakefile Delete pqueue.cpp 2019-09-21 10:18:20 +02:00