raze/polymer/eduke32
terminx 2ad6e2811a VS project fixes, DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5603 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-02 00:21:21 +00:00
..
build Fix Polymer wall updating 2016-01-27 10:28:00 +00:00
jit
package
platform Update scripts that make 7-Zip packages to enable solid archives for better compression. DONT_BUILD. 2016-01-22 01:24:58 +00:00
rsrc
source Add SFLAG_REALCLIPDIST to bypass hard-coded clipdist fuckery based on xrepeat and picnum. This also changes some bad uses of A_CheckSpriteTileFlags() into A_CheckSpriteFlags() instead. 2016-02-02 00:21:17 +00:00
_clang-format
Android.mk
eduke32.sln VS solution update. DONT_BUILD. 2015-12-23 04:06:16 +00:00
eduke32.vcxproj VS project fixes, DONT_BUILD. 2016-02-02 00:21:21 +00:00
eduke32.vcxproj.filters VS project fixes, DONT_BUILD. 2016-02-02 00:21:21 +00:00
Makefile Renamed "veryclean" make recipe to "clean" and added veryclean back as an alias for compatibility. This also adds a suggestion to run "make clean" when linking fails. DONT_BUILD. 2016-02-02 00:20:59 +00:00
Makefile.common Renamed "veryclean" make recipe to "clean" and added veryclean back as an alias for compatibility. This also adds a suggestion to run "make clean" when linking fails. DONT_BUILD. 2016-02-02 00:20:59 +00:00
Makefile.deps
Makefile.msvc Remove actors_inline, game_inline, and sector_inline objects, and move their code into other headers, set up to be compiled into well-fitting objects if inlining them is disabled. 2016-01-08 01:33:35 +00:00