mirror of
https://github.com/DrBeef/Raze.git
synced 2024-11-17 09:51:39 +00:00
2d7c0e26d2
The real fun part is yet to come, i.e. removing the remaining dependencies on the old file system code.
150 lines
3.6 KiB
C
150 lines
3.6 KiB
C
//-------------------------------------------------------------------------
|
||
/*
|
||
Copyright (C) 1997, 2005 - 3D Realms Entertainment
|
||
|
||
This file is part of Shadow Warrior version 1.2
|
||
|
||
Shadow Warrior is free software; you can redistribute it and/or
|
||
modify it under the terms of the GNU General Public License
|
||
as published by the Free Software Foundation; either version 2
|
||
of the License, or (at your option) any later version.
|
||
|
||
This program is distributed in the hope that it will be useful,
|
||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||
|
||
See the GNU General Public License for more details.
|
||
|
||
You should have received a copy of the GNU General Public License
|
||
along with this program; if not, write to the Free Software
|
||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||
|
||
Original Source: 1997 - Frank Maddin and Jim Norwood
|
||
Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms
|
||
*/
|
||
//-------------------------------------------------------------------------
|
||
|
||
//****************************************************************************
|
||
//
|
||
// common_game.h
|
||
//
|
||
// common defines for the setup program
|
||
//
|
||
//****************************************************************************
|
||
|
||
#ifndef common_public_
|
||
#define common_public_
|
||
BEGIN_SW_NS
|
||
|
||
//****************************************************************************
|
||
//
|
||
// DEFINES
|
||
//
|
||
//****************************************************************************
|
||
|
||
//
|
||
// Color Defines
|
||
//
|
||
|
||
#define MENUBACK_FOREGROUND COLOR_BLACK
|
||
#define MENUBACK_BACKGROUND COLOR_DARKGRAY
|
||
|
||
#define MENUBACKBORDER_FOREGROUND COLOR_BLACK
|
||
#define MENUBACKBORDER_BACKGROUND COLOR_GRAY
|
||
|
||
#define MENU_ACTIVE_FOREGROUND COLOR_WHITE
|
||
#define MENU_INACTIVE_FOREGROUND COLOR_GRAY
|
||
#define MENU_DISPLAY_FOREGROUND COLOR_LIGHTGREEN
|
||
|
||
#define MENU_SECTIONHEADER_FOREGROUND COLOR_YELLOW
|
||
|
||
//
|
||
// Setup program defines
|
||
//
|
||
|
||
#define SETUPPROGRAMNAME ("Shadow Warrior Setup")
|
||
#define SETUPPROGRAMVERSION ("1.2")
|
||
|
||
#define GAMENAME "Shadow Warrior"
|
||
#define GAMELAUNCHER ("SW.EXE")
|
||
#define GAMETOTYPE ("SW")
|
||
|
||
#define MENUFOOTER "Esc Exits Move <11><> Selects\0"
|
||
|
||
#define COMMITLAUNCHER ("COMMIT.EXE")
|
||
#define COMMITFILENAME ("COMMIT.DAT")
|
||
|
||
#define MAXVOICES 32
|
||
#define SONGNAME ("Shadow Warrior Theme Song")
|
||
//#define SOUNDSETUPLAUNCHER ("SNDSETUP.EXE")
|
||
|
||
// Default Socket Number
|
||
|
||
#define DEFAULTSOCKETNUMBER 0x8849
|
||
|
||
// Default RTS file
|
||
|
||
#define DEFAULTRTSFILE "sw.rts"
|
||
|
||
// Default RTS path
|
||
|
||
#define DEFAULTRTSPATH ".\\"
|
||
|
||
// Default UserLevel path
|
||
|
||
#define DEFAULTLEVELPATH ".\\"
|
||
|
||
// Default External Control file
|
||
|
||
#define DEFAULTCONTROLFILE "EXTERNAL.EXE"
|
||
|
||
// Default Help file
|
||
|
||
#define DEFAULTHELPFILE "SWHELP.EXE"
|
||
|
||
// RTS extension
|
||
|
||
#define RTSEXTENSION "RTS"
|
||
|
||
// MAP extension
|
||
|
||
#define MAPEXTENSION "MAP"
|
||
|
||
// Default Player name
|
||
|
||
#define DEFAULTPLAYERNAME "KATO"
|
||
|
||
// Default Macros
|
||
|
||
#define MACRO1 "Burn baby burn..."
|
||
#define MACRO2 "You make another stupid move."
|
||
#define MACRO3 "Blocking with your head again?"
|
||
#define MACRO4 "You not fight well with hands!"
|
||
#define MACRO5 "You so stupid!"
|
||
#define MACRO6 "Quit jerking off. Come fight me!"
|
||
#define MACRO7 "What the matter you scaredy cat?"
|
||
#define MACRO8 "Did I break your concentration?"
|
||
#define MACRO9 "Hope you were paying attention."
|
||
#define MACRO10 "ITTAIIIUUU!!!"
|
||
|
||
extern int g_useCwd;
|
||
|
||
void SW_InitMultiPsky(void);
|
||
|
||
void SW_ExtPreInit(int32_t argc, char const * const * argv);
|
||
void SW_ExtInit(void);
|
||
|
||
|
||
|
||
|
||
typedef enum basepal_ {
|
||
BASEPAL = 0,
|
||
DREALMSPAL,
|
||
TITLEPAL,
|
||
TENPAL,
|
||
ANIMPAL,
|
||
BASEPALCOUNT
|
||
} basepal_t;
|
||
|
||
END_SW_NS
|
||
#endif
|