raze/source/common/utility
Christoph Oelckers 2991bc752b - split out the pure math stuff from gamefuncs.h into a utility header in 'common'.
Also did a bit of reshuffling on gamefuncs.h to group content better.
2022-10-22 20:41:26 +02:00
..
basics.h - Change walltype::clipangle from binangle to angle_t. 2022-10-05 00:36:25 +02:00
cmdlib.cpp - made the code mostly signed-char safe. 2022-10-12 22:12:30 +02:00
cmdlib.h - Blood: Floatified vector addition in ConcussSprite(). 2022-10-22 12:16:57 +02:00
colormatcher.h - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
configfile.cpp - migrated to GZDoom's utility code. 2020-04-12 08:30:39 +02:00
configfile.h - migrated to GZDoom's utility code. 2020-04-12 08:30:39 +02:00
engineerrors.cpp - backend code matching with GZDoom 2020-04-12 08:30:40 +02:00
engineerrors.h - migrated to GZDoom's utility code. 2020-04-12 08:30:39 +02:00
filereadermusicinterface.h - make SectionGeometry create some data. 2021-12-30 09:53:07 +01:00
files.cpp - removed templates.h includes. 2021-10-30 10:51:03 +02:00
files.h - use consistent types in FileReader's ReadInt* functions. 2020-08-15 07:33:21 +02:00
files_decompress.cpp - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
findfile.cpp - backend update from GZDoom. 2022-08-26 18:28:22 +02:00
findfile.h - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
floatrect.h - backend update from GZDoom 2020-06-07 15:02:54 +02:00
geometry.h - split out the pure math stuff from gamefuncs.h into a utility header in 'common'. 2022-10-22 20:41:26 +02:00
gitinfo.cpp - backend update from GZDoom. 2022-10-02 20:33:18 +02:00
i_module.cpp - migrated to GZDoom's utility code. 2020-04-12 08:30:39 +02:00
i_module.h - migrated to GZDoom's utility code. 2020-04-12 08:30:39 +02:00
i_time.cpp - Remove fudging from I_GetInputFrac() and correct getPushBuild(). 2022-10-18 19:52:02 +02:00
i_time.h - normalize the timer with the app start, not the epoch. 2022-10-09 14:50:45 +02:00
intrect.h - cleanup of 3D viewport code. 2022-08-05 17:04:45 +02:00
m_alloc.cpp - backend update to make the ZScript compiler work. 2020-06-14 18:58:30 +02:00
m_alloc.h -minor cleanup and backporting of con_pulsetext from Raze. 2020-09-27 16:12:49 +02:00
m_argv.cpp - migrated to GZDoom's utility code. 2020-04-12 08:30:39 +02:00
m_argv.h - migrated to GZDoom's utility code. 2020-04-12 08:30:39 +02:00
m_bbox.h - backend sync with GZDoom to pull in a few bugfixes and formatting corrections. 2020-05-26 23:12:04 +02:00
m_fixed.h - Blood: Initial pass at floatifying actFloorBounceVector(). 2022-10-22 12:16:58 +02:00
m_swap.h - migrated to GZDoom's utility code. 2020-04-12 08:30:39 +02:00
matrix.cpp - Backend update from GZDoom 2022-10-20 22:24:25 +02:00
matrix.h - Backend update from GZDoom 2022-10-20 22:24:25 +02:00
memarena.cpp - split names into common and Raze-specific 2022-01-20 01:11:23 +01:00
memarena.h - new section builder. 2021-12-30 09:53:06 +01:00
name.cpp - split names into common and Raze-specific 2022-01-20 01:11:23 +01:00
name.h - split names into common and Raze-specific 2022-01-20 01:11:23 +01:00
palentry.h - address several warnings reported by GCC 11. 2021-11-29 00:55:29 +01:00
palette.cpp - addressed more shadowed variables in common code. 2021-12-30 09:57:32 +01:00
palutil.h - changed palette lookup to consider the remapping of color 0 to 255. 2021-08-14 10:26:04 +02:00
parallel_for.h - migrated to GZDoom's utility code. 2020-04-12 08:30:39 +02:00
r_memory.cpp - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
r_memory.h - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
refcounted.h - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
s_playlist.cpp - removed templates.h includes. 2021-10-30 10:51:03 +02:00
s_playlist.h - migrated to GZDoom's utility code. 2020-04-12 08:30:39 +02:00
tarray.h - backend update from GZDoom. 2022-06-06 11:45:34 +02:00
templates.h - Replace MIN() from templates.h with version provided in STL. 2021-10-30 10:36:15 +02:00
tflags.h - made TFlags mostly constexpr 2021-12-30 09:56:46 +01:00
utf8.cpp - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
utf8.h - migrated to GZDoom's utility code. 2020-04-12 08:30:39 +02:00
vectors.h - got rid of bsinf and bcosf. 2022-10-22 12:17:04 +02:00
weightedlist.h - backend sync with GZDoom to pull in a few bugfixes and formatting corrections. 2020-05-26 23:12:04 +02:00
x86.cpp - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
x86.h - backend update from GZDoom. 2021-02-12 14:44:54 +01:00
zstrformat.cpp - addressed most unused/uninitialized variable warnings from MSVC. 2021-11-29 00:55:30 +01:00
zstring.cpp - backend update from GZDoom 2021-08-14 10:04:45 +02:00
zstring.h - backend update from GZDoom 2021-08-14 10:04:45 +02:00