raze/wadsrc/static/zscript
Christoph Oelckers 27799def63 - rewrote movie player so that the decoder backends only perform the decoding but do not draw the frames themselves.
This caused twq problems:

1. It made it impossible to let the client apply effects to the video.
2. The client had no control when rendering stopped.

Now the backends only provide a texture handle that the client must draw. One immediate benefit is that Blood's fixed viewport scaling is now available to all video formats.
2021-05-01 18:59:16 +02:00
..
engine - scriptified Exhumed's 2D content (minus the programmatic textures.) 2021-04-30 20:08:36 +02:00
games - scriptified Exhumed's 2D content (minus the programmatic textures.) 2021-04-30 20:08:36 +02:00
constants.zs - get load and save game menus and related CCMDs working again. 2020-10-07 18:32:57 +02:00
gamescreen.zs - added some ZScript basics. 2020-06-20 09:46:41 +02:00
razebase.zs - scriptified Exhumed's 2D content (minus the programmatic textures.) 2021-04-30 20:08:36 +02:00
screenjob.zs - rewrote movie player so that the decoder backends only perform the decoding but do not draw the frames themselves. 2021-05-01 18:59:16 +02:00