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Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
2765ebec87
Use polymost_spriteHasTranslucency() and polymost_maskWallHasTranslucency() to determine if a sprite has translucency. Optimize sprite rendering when in Polymost by only sorting sprites with translucency. git-svn-id: https://svn.eduke32.com/eduke32@7612 1a8010ca-5511-0410-912e-c29ae57300e0 # Conflicts: # source/build/src/polymost.cpp |
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package/common | ||
platform | ||
source | ||
.gitignore | ||
_clang-format | ||
Android.mk | ||
Common.mak | ||
GNUmakefile |