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audiolib
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Add sound and music code for Ken-Build
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2019-10-30 18:10:54 +01:00 |
blood
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Fix the game on non-Windows (#240)
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2019-10-30 18:54:56 +01:00 |
build
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SW: Fix file loading and init sequence
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2019-10-30 18:38:43 +01:00 |
common
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- added SW search paths to new code and cleaned up the init code.
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2019-10-30 19:26:55 +01:00 |
duke3d
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SW: Fix file loading and init sequence
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2019-10-30 18:38:43 +01:00 |
glad
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- use full GL 4.6 API.
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2019-09-16 17:52:14 +02:00 |
glbackend
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- game starts again.
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2019-10-26 13:16:32 +02:00 |
libsmackerdec
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- make things compile again.
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2019-10-24 20:28:46 +02:00 |
libxmp-lite
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- transitioned project to CMake and deleted most of the old build system.
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2019-09-22 23:15:46 +02:00 |
mact
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- consolidate the 3 instances of input.cpp.
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2019-10-28 18:32:05 +01:00 |
platform
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- adjustments for last commit.
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2019-10-30 18:27:52 +01:00 |
rr
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- WIP on game data search.
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2019-10-30 18:09:00 +01:00 |
sw
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- added SW search paths to new code and cleaned up the init code.
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2019-10-30 19:26:55 +01:00 |
thirdparty
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Silence a warning
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2019-10-20 10:45:49 +02:00 |
zmusic
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- added GZDoom's resource management classes.
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2019-10-28 23:46:15 +01:00 |
CMakeLists.txt
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- WIP on game data search.
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2019-10-30 18:09:00 +01:00 |
g_pch.h
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- project rework to shorten compile times.
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2019-10-16 23:09:02 +02:00 |
sdlappicon.cpp
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- transitioned project to CMake and deleted most of the old build system.
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2019-09-22 23:15:46 +02:00 |
version.h
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- fixed the setup.
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2019-09-23 01:28:18 +02:00 |