raze/source
Christoph Oelckers 2290f05dcb Revert "- Use std::fma() in the interpolation code."
This reverts commit ff7e0afa6f.

On Visual Studio with precise math, which is our main target this generates a very expensive function call instead of optimized assembly which renders the function's purpose ad absurdum.
2022-11-07 10:36:34 +01:00
..
build - eliminated cliptestsector which was just a thin wrapper around CheckOpening. 2022-11-01 10:25:15 +01:00
common Revert "- Use std::fma() in the interpolation code." 2022-11-07 10:36:34 +01:00
core - Clamp applied mouse input to be within safe ranges to interpolate with. 2022-11-07 19:38:22 +11:00
games - fixed VSpriteBusy coordinate adjustment. 2022-11-07 10:31:10 +01:00
platform - remaining parts of GLES. 2021-09-18 13:03:36 +02:00
thirdparty - Use #pragma once in EASTL's intrusive_list.h. 2021-12-30 23:00:39 +11:00
CMakeLists.txt - added the framework for scripted level compatibility patching. 2022-10-30 16:51:41 +01:00
g_pch.h - removed compat.h entirely, all that was left was redundant #includes. 2021-12-26 23:10:07 +01:00