raze/source/games
Christoph Oelckers 2266ae1cd6 - converted vel use in player_d.cpp's main movement functions
Still using conversion factors until all code has been processed.
2022-10-20 00:47:31 +02:00
..
blood - Blood: Don't use degrees in the QAV drawer until hud_drawsprite() is uplifted. 2022-10-18 19:52:02 +02:00
duke - converted vel use in player_d.cpp's main movement functions 2022-10-20 00:47:31 +02:00
exhumed - use mapangle in more places, mainly constants and random values using special formula 2022-10-18 19:01:45 +02:00
sw - added NULL check where it can crash when noclipping. 2022-10-19 18:25:43 +02:00