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raze
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raze
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Mitchell Richters
4f8909db96
- SW: Don't interpolate the player's sprite in
InterpSectorSprites()
, it's interpolated elsewhere.
...
*
Fixes
#845
.
2023-01-08 23:25:45 +11:00
..
blood
- fixed bad angle math in cl_showweapon handler.
2023-01-06 17:22:21 +01:00
duke
- Duke: fixed access card activation delay.
2023-01-08 10:34:14 +01:00
exhumed
- Exhumed: account for rounding errors in MoveSectorSprites
2023-01-07 10:45:15 +01:00
sw
- SW: Don't interpolate the player's sprite in
InterpSectorSprites()
, it's interpolated elsewhere.
2023-01-08 23:25:45 +11:00