raze/source/glbackend
Christoph Oelckers 3163e4a799 - check for invalid tiles being passed to the 2D renderer.
Since mods can actually replace valid tiles with invalid ones, the low level render code needs to check this case.
2021-01-27 23:52:40 +01:00
..
gl_palmanager.cpp
gl_texture.cpp
glbackend.cpp - check for invalid tiles being passed to the 2D renderer. 2021-01-27 23:52:40 +01:00
glbackend.h
pm_renderstate.h - check for invalid tiles being passed to the 2D renderer. 2021-01-27 23:52:40 +01:00