raze/source/glbackend
Christoph Oelckers 3163e4a799 - check for invalid tiles being passed to the 2D renderer.
Since mods can actually replace valid tiles with invalid ones, the low level render code needs to check this case.
2021-01-27 23:52:40 +01:00
..
gl_palmanager.cpp - fixed most issues with palette emulation. 2020-09-18 22:29:13 +02:00
gl_texture.cpp - moved the hires texture replacement logic into a backend callback. 2020-11-10 16:22:02 +01:00
glbackend.cpp - check for invalid tiles being passed to the 2D renderer. 2021-01-27 23:52:40 +01:00
glbackend.h - moved the hires texture replacement logic into a backend callback. 2020-11-10 16:22:02 +01:00
pm_renderstate.h - check for invalid tiles being passed to the 2D renderer. 2021-01-27 23:52:40 +01:00