raze/source
Mitchell Richters 1b077251e3 - SW: Use BIT() inline in a few places that were changed in "- SW: Replace the last few remaining TEST() macro uses and remove from mytypes.h."
Originally, `BIT()` was going to be dropped in a subsequent commit but we've elected not to.
2021-12-30 20:14:01 +11:00
..
build - replaced dragpoint (both the generic and the Blood variant) with a newly written vertexscan function. 2021-12-30 09:58:15 +01:00
common - tabified several Blood source files. 2021-12-30 09:58:47 +01:00
core - made RRRA E1L3 fix a bit more robust by neutralizing the unconnected one of the two walls. 2021-12-30 10:09:13 +01:00
games - SW: Use BIT() inline in a few places that were changed in "- SW: Replace the last few remaining TEST() macro uses and remove from mytypes.h." 2021-12-30 20:14:01 +11:00
glbackend - Capitalise vec2_t y variable. 2021-12-30 09:57:02 +01:00
platform - remaining parts of GLES. 2021-09-18 13:03:36 +02:00
thirdparty - added stripped down version of EASTL's intrusive list. 2021-12-30 09:53:11 +01:00
CMakeLists.txt - backend update from GZDoom. 2021-12-30 09:58:46 +01:00
g_pch.h - removed compat.h entirely, all that was left was redundant #includes. 2021-12-26 23:10:07 +01:00
gitinfo.cpp